Payday 2 Custom Heists Easy Loot and Xp
How much would you pay for that?
The "Cross the Street" heist would be awesome: Cross the street. And that's it. No cops, about 5 seconds of job and with 240 million payment and 24million EXP, you're ready to go infamous instantly. EVERY TIME!
Notice the problem I just described?
Last edited by Bindal; 3 Nov, 2015 @ 5:59am
The "Cross the Street" heist would be awesome: Cross the street. And that's it. No cops, about 5 seconds of job and with 240 million payment and 24million EXP, you're ready to go infamous instantly. EVERY TIME!Notice the problem I just described?
That problem is easilly fixed by having community made heists provide no money or xp.
The "Cross the Street" heist would be awesome: Cross the street. And that's it. No cops, about 5 seconds of job and with 240 million payment and 24million EXP, you're ready to go infamous instantly. EVERY TIME!Notice the problem I just described?
That problem is easilly fixed by having community made heists provide no money or xp.
Then why bother playing at all? Unless you're at the level cap - and even then, going for cash is still something you're doing.
Last edited by Bindal; 3 Nov, 2015 @ 6:02am
This'll never happen, as great as it sounds. People would have too much "freedom", I guess I'll call it, to make their own stuff, and Overkill wouldn't produce any money with it in the long run.
so the community can have a payout but there have to be a maximum of exp and payout so there is no problem
This'll never happen, as great as it sounds. People would have too much "freedom", I guess I'll call it, to make their own stuff, and Overkill wouldn't produce any money with it in the long run.
yes i think that will be the problem =/
This would be amazing.
Endless amounts of heists.
But, then they would probably give little cash/no cash and little xp/no XP, or exploit maps where its basicly just you and like 100 bags of loot so you can just throw all loot into van and escape.
And get a lot of cash and XP.
So im guessing these heists in that case would be only for the purpose of fun.
Do it like the steam workshop, where a specified team of people approve the good heists and set rewards based on length and difficulty.
The "Cross the Street" heist would be awesome: Cross the street. And that's it. No cops, about 5 seconds of job and with 240 million payment and 24million EXP, you're ready to go infamous instantly. EVERY TIME!Notice the problem I just described?
Spite the overexaggeration, I don't think having a 5 second heist would affect anything in terms of money gaining or exp since it would probably use OVK's type of coding to calculate the amount of things you earned after a heist.
Do it like the steam workshop, where a specified team of people approve the good heists and set rewards based on length and difficulty.
thumbs up
Do it like the steam workshop, where a specified team of people approve the good heists and set rewards based on length and difficulty.
I'd like this. They could also modify it so that you can mark a heist as "good," and enough marks will make it easier for OVK to notice it.
...or you can make community made heists exp and money be toggled on the map length,duration of time spent in the map*difficulty + enemies killed. Still would be small payouts.
Every loud map would need 3 cop spawn positions that are out of bounds for players.
Approved by overkill heists will get the payment overkill thinks is reasonable, non approved will give no payout
???
Profit
The "Cross the Street" heist would be awesome: Cross the street. And that's it. No cops, about 5 seconds of job and with 240 million payment and 24million EXP, you're ready to go infamous instantly. EVERY TIME!Notice the problem I just described?
You know with untracable hacks you can get it in a click, + Whoever does that ruins the fun only for themselves.... Made the same argument 2 years ago during the beta. When Heist Editor was discussed.
Source: https://steamcommunity.com/app/218620/discussions/8/496880203081754586/
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